![]() ![]() Strategies for progressing in Final Fight translate across all seven games, like timing using a health-draining Megacrush attack, and carefully positioning your character to control enemy crowds, using moves like throws. This pattern included charismatic boss battles, and the option of controlling a strong but slow character, alongside more averagely skilled or faster protagonists. CPS-1 technology ensured that Final Fight was a benchmark of graphical excellence in 1989, filling the screen with sprites, and the gameplay set a design template that influenced all of the titles in this Capcom Beat ‘Em Up Bundle. In a similar regard to how Mega Man 2 is passionately remembered on Capcom’s Mega Man Legacy Collection, and many gamers are already familiar with it, Final Fight is a bona fide beat-‘em-up genre classic alongside Streets of Rage 2 that you’ve likely already played. Since you can play it on almost every PlayStation console, including Final Fight: Double Impact on PS3 – although it was never ported to the PSone - there was no actual finality to Final Fight, thankfully. ![]() Push Square propose that any retro gamer with a love of side-scrolling beat-‘em-ups make it their business to play the Capcom Beat 'Em Up Bundle, particularly as a historical jaunt through an impressive display of seven cherry-picked iterations of the publisher's Capcom Play System (CPS) arcade board games. Don’t hang up! We have a little business proposition for you. ![]()
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